The developers describe this as a, “meditative strategy game,” they’re not lying. It’s slow, deliberative, but at the same time I couldn’t stop playing it.
Your goal is to manage a Tron-like space station by allocating resources defenending it from attack. You control minions, which are white rectangular prisms that go around doing various tasks, like building the defenses or transferring the sludge from the garden into the kitchen.
Success requires Tetris skills to fit in the different pieces you need for making food building defense stations. Gameplay is slow, but making you think strategize is the aim of the game.